Introduction
This book is designed for individuals interested in learning about virtual reality technology, its applications and potential impact. It is suitable for professionals in fields such as design, engineering, computer science, media/entertainment or anyone interested in exploring this emerging field. This book will introduce students to the world of virtual reality (VR) technology, its applications and potential impact. With hands-on practical exercises, readers will gain a comprehensive understanding of VR and its various components including hardware, software, and content creation.
At the end of this book readers should have a strong foundation in virtual reality technology and understand its various components including hardware, software, navigation techniques, and content creation methods. They should also understand how VR is currently being used in various industries and its potential impact on society.
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